A subreddit and community for the Mount & Blade series, created by TaleWorlds Entertainment. Members Online Started my own kingdom after 6 ingame years and got my ass whooped.

Before you start a kingdom spend a good amount of time as a merc or vassal to another kingdom and play catch and release with every enemy lord you fight. This will both improve your charm skill and your relationship with that lords clan.

1. You start at a set age. 2. You have siblings. 3. You are given a starting quest. Sandbox mode: 1. You are given choices for how old you wish your character to be at the start. (Note: If you're playing as a male character don't start at 20 years old as it's buggy) 2. You can choose where you wish to start. 3. You don't have siblings. 4.
Save Game where you start as the ruler of a small independent Empire Kingdom with a Town and a Castle. You are the ruler of the Argoros Clan (you have their lords from normal playthrough as part of the Clan). You own Epicrotea and Mecalovea Castle. This is a un-modded savegame.
It's not the militia. It's the speed bonus in forests. That speed bonus in forests, is something that makes your 300-man party catch up to a 70-man Khuzait party trying to run away, or conversely, makes your 300 man party able to escape 10 x 80-man parties chasing you. Battanian culture bonuses most directly and decisively aid in combat that way.
Main Quest, Create Kingdom button missing : r/MB2Bannerlord. BUG+BETA 1.6.5. Main Quest, Create Kingdom button missing. During the quest to create a kingdom, I discovered that after completing all prerequisites I was unable to create a kingdom/complete the quest. The button to create a kingdom is missing from the clan screen.

Sergeant. Jun 17, 2021. #1. Some people were asking me on how to create an own Kingdom properly. I figure this is the safest/easiest way without losing too much relation: - Get the "Artisan Community" Trading Perk. - establish Workshops (Wool weavers in the khuzait area, Wine Press at marunath)

You can leave whenever but it will damage the relation with everyone in that kingdom by 15 or something. Pros: well the biggest one i can think of now are that you get fiefs wich can make alot of money. You also get possible benifits from policies, if enacted and the requirements are met. You also get way more % of loot during group battles. GMaQVm.
  • 8589bbb04e.pages.dev/451
  • 8589bbb04e.pages.dev/72
  • 8589bbb04e.pages.dev/24
  • 8589bbb04e.pages.dev/291
  • 8589bbb04e.pages.dev/7
  • 8589bbb04e.pages.dev/241
  • 8589bbb04e.pages.dev/5
  • 8589bbb04e.pages.dev/140
  • mount and blade bannerlord when to start a kingdom